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Knights of the old republic ii patches
Knights of the old republic ii patches








knights of the old republic ii patches
  1. Knights of the old republic ii patches update#
  2. Knights of the old republic ii patches Patch#
  3. Knights of the old republic ii patches full#
  4. Knights of the old republic ii patches mods#
  5. Knights of the old republic ii patches Pc#
knights of the old republic ii patches

Knights of the old republic ii patches mods#

This was tested on a game version 2.00, and again IT WILL NOT WORK WITH ANY OTHER MODS INSTALLED!!! The last and the main reason is changing in-game cutscenes. Now all lightsaber parts can be created on a workbench.Ĥ. Crafting lightsaber quest has been changed. Player learns force and lightsaber (if he has a lightsaber(s) equipped) forms from Masters. Adana on Nar Shaddaa will appear near her mother after releasing her. Added Hangar doors to G-wing hangar on Dxun with map note. Tobin, Nihilus cutscene is now available. Visas, Nihilus cuscene is executed on engine now and is triggered by Ebon Hawk galaxy map script. Atton and T3 playing pazaak cutscenes available. Player will now actually shut down force cages on Peragus and Telos Academy. Bao Dur is using his 'shield breaker' animation when breaking force fields. Czerka utility droid will now weld instead of just being there. Added Some Pazaak players on Citadel Station cantina. TSF officers will now patrol all modules not just Entertainment module 081. Every time player is learning new force power or feat from party member the text box will appear. Space suit will be equipped before going through the airlock on Peragus. Visas arrival sequences moved to 005EBO module due to practical reasons ( party members are stunned, Visas uses force sight on a player). Fights with Red Eclipse captain and mandalorian recruit Davrel are One on One. Party members are always healed on the Ebon Hawk. Restricted mode on Ebon Hawk (no weapons and no head gear). Added medical lab table to all Ebon Hawk modules. Missing planet hologram, hyperdrive, and damaged HK-47 in some stunt versions of the Ebon Hawk.

Knights of the old republic ii patches full#

Adding some stuff (NOT A FULL LIST JUST EXAMPLES): Characters, droids, turrets not resuming there animations after player initiated conversation with them.ģ. Unlimited spawning of a landspeeder on Nar Shaddaa. Duplication of Atton ribbed jacket and generic clothing on Citadel Station (first arrival). Unlimited creation of Handmaiden robe on Ebon Hawk. Unlimited respawn of hssiss creatures in a Sith tomb on Korriban. Closing game issues like (NOT A FULL LIST JUST EXAMPLES): Making quest more focused and difficult to break.Ģ.

knights of the old republic ii patches

Removing available quest-related dialogue lines after quest was finished. This is a stand alone project and it will work only with vanilla english version of the Knights of The Old Republic 2: The Sith Lords. Player will not be able to leave Dantooine after finding dead mercenaries in the enclave sub level (till the end of Khoonda conflict).Īnd tones of small bugs, which I did not kept track of (mostly on Nar Shaddaa). Now player can go to the merchant before sending a team to the tomb.ġ. Kumus' conversation trigger (near detonator) activates after visiting Onderoon, if player did'nt take "Missing Mandalorian" quest. Sometimes Davrel spawned in the jungle after first visit to Onderoon. Possibility to add party members while fighting Davrel in the jungle. Added: Party fight there way to Jekk'Jekk Tarr and again inside the flop house.ġ. Skipped unnecessary sequence with Mira as player running through Jekk'Jekk Tarr if player is on the dark side.ĩ. G0T0 will not be able to enter Vogga's chambers.Ĩ. Player can enter the Ebon Hawk after selling T3M4, but can not leave the Nar Shaddaa.ħ.

Knights of the old republic ii patches update#

"Sold to the Hutts": After killing Saquesh, journal did'nt update properly. "Sold to the Hutts": After freeing, Adana initiates wrong conversation. "Galactic Reunification": After killing Lootra, Aaida can be freed. Broken HK-50 in the military base did not followed the player.

knights of the old republic ii patches

Added: A small chat between Chodo Habat and BaoDur.ġ. Smuggling quest fix: Player allowed to escape the Citadel Station during Samhan escort quest. Droid Intelligence quest: Unable to Enter the Docking Bay if picked up quest from Ithorians and then again from Czerka. Visas (Departure from Ravager) cutscene moved.ġ.

Knights of the old republic ii patches Pc#

PC did'nt unequipped all weapons and head gear after sparring with Handmaiden. Droids and Hanharr will not move, if player asked them not to, after re-entering Ebon Hawk.Ĥ. Sometimes Party member gets angry or tired (Kreia) player need to re-enter the Ebon Hawk, or travel to another planet to reset his/her state.ģ. Party members will always wear there unique clothing.Ģ. Some movies are now on top of the loading screens.ġ. Sith assassins will now use Force Drain.ħ. T3-M4 and Mira will not have PC items during their solo missions.Ħ. (Wookiee Rage/Force Scream/Fury) spells does not use force cast animation any more.ĥ. Permanent Fade to black when leaving Telos academy (first time).

Knights of the old republic ii patches Patch#

KNIGHTS OF THE OLD REPUBLIC 2 UNOFFICIAL PATCH v1.1ġ.










Knights of the old republic ii patches